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자동수집 [Unity 블로그] Pixyz: What's new

뉴스봇 2024.08.09 03:00 조회 수 : 146

Pixyz is our data optimization solution designed to ingest, optimize, and convert CAD or 3D assets with tessellated meshes from almost any engineering or design software for use in any 3D staging, rendering, or visualization environment. The Pixyz Portfolio has historically included Pixyz Plugin, Pixyz Studio, and Pixyz Scenario Processor. Please read on to learn about significant improvements and a few licensing changes being made to the Pixyz Portfolio soon.Pixyz Scenario Processor was created to ease the deployment of large-scale data preparation workflows prepared and tested in Pixyz Studio. While Pixyz Scenario Processor has proven to be a valuable tool, it needed to be accessed from the Command Line, which limited flexibility when it came to automation.Today, we are announcing that Pixyz Scenario Processor will evolve into a new, more flexible and powerful toolset called Pixyz SDK or “Software Development Kit”. As the primary offering for developers in all industries, Pixyz is now available as a standard library (Python, C# .NET NuGet), to be used in your favorite IDE (PyCharm, Visual Studio code, etc). This allows for faster, more efficient integrations within our users’ infrastructures and applications. Pixyz SDK will also provide cloud-ready tools (docker image) to simplify the deployment of data pipelines in your private Cloud or local server infrastructure. The purpose of this shift is to better serve our trusted Unity and Pixyz customers handling complex, on-premise, data transformation pipelines.Starting July 24, 2024, Pixyz SDK will become available as the successor to Pixyz Scenario Processor. A minimum acquisition of two nodes will be required for Pixyz SDK. There will also be a grace period for current Pixyz Scenario Processor subscribers. Subscribers with less than two nodes will have 6 months after launch, from July 24, 2024 to January 24, 2025, to renew their license. After that date, all customers will be required to purchase two nodes at a company level, or consider transitioning to our Unity Cloud Automation offering.Our experience working with Pixyz Scenario Processor customers over the years demonstrates that it requires effort to properly set up an on-premise data pipeline and that users get more value when starting with at least two concurrent executions of Pixyz. For instance, many customers require both a staging and production environment, in order to make changes in the staging environment before pushing to production.Unity Cloud Automation and 3D Transformation services will be available later this year for customers who do not wish to purchase two nodes or do not require an on-prem solution.For more information on pricing or your subscription, please contact our sales team. To better understand the differences between Pixyz Scenario Processor and Pixyz SDK, how to migrate data pipelines, and how to access documentation, please visit our FAQ on the Pixyz SDK homepage.As Pixyz SDK is being launched along with a dedicated UI* as the companion app to support the scripting experience, Pixyz Studio naturally changes its position in the Pixyz product stack. From version 2024 onwards, Pixyz Studio will focus on interactive data preparation tasks.Pixyz Studio 2024 launches today in Beta and continues to feature a Python API interface. This enables the creation of simple scripts and plugins designed to enhance its out-of-the-box capabilities and create custom actions to help users work more efficiently. However, Pixyz Studio plugins will not be recommended as compatible with Pixyz SDK.Finally, PyQt native support has been discontinued, so plugins are limited to what the XML structure can offer. Customers wishing to create advanced interfaces should use the full power of Pixyz SDK.On September 3, 2024, Unity will launch a new version of the Pixyz Plugin package. While all main features for CAD and 3D import and data preparation remain unchanged, they have been completely revamped and simplified in order to provide a better user experience that remains faithful to the usual way of working with Unity Editor.With the latest release of the Pixyz Plugin package, Pixyz Plugin will be automatically entitled by Unity Industry and will therefore no longer require a separate license. Standalone Pixyz Plugin license purchases will be discontinued beginning September 3, 2024 and Pixyz Plugin will only be available as part of the Unity Industry bundle.Unity aims to simplify the onboarding process for Industry customers with this change, particularly concerning seat management with Pixyz Plugin. This means access to the Pixyz Plugin package will be automatic for all Unity Industry seats. As the first of many steps to enhance the overall user experience for Industry customers, the Pixyz Plugin package will be continuously upgraded to offer more features that further unlock industrial use cases.Find more information about this important upcoming change in our FAQ here.


원문출처 : https://unity.com/blog/pixyz-whats-new-2024
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