자동수집 [DevBlogs] DirectSR Preview: Now Supporting AMD FidelityFX™ Super Resolution (FSR) 3.1 Upscaler
Following our initial announcement of the DirectSR preview, we are pleased to share an update. DirectSR, our standardized super resolution (SR) API for D3D12 titles, now supports FSR 3.1 (upscaler-only), bringing enhanced upscaling capabilities to further improve your gaming experience. Learn more about FSR 3.1 here. What’s New with FSR 3.1? With this update, developers […]
원문출처 : https://devblogs.microsoft.com/directx/directsr-preview-fsr-3-1-upscaler
원문출처 : https://devblogs.microsoft.com/directx/directsr-preview-fsr-3-1-upscaler