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It’s a summer of multiplayer gamesMultiplayer games and development have never been hotter, with 62% of the creators we polled stating they’re working on a multiplayer game. We can’t think of any better way to spend July and August. Read on for updates to all-new learning materials, webinars, product news, and live Twitch streams. Let’s dive in.Tune in for weekly upskilling and inspirationSubscribe to our webinarsRegister today to secure your spot in our free webinars to learn how to implement LiveOps to increase your player retention and use Unity 6 multiplayer features to speed up prototyping.Build a retention layer for your multiplayer game (July 25, 9 am PST)Accelerate your multiplayer prototyping with Unity 6 (August 1, 9 am PST)Join us in the Community and on TwitchIf you’re looking for something a bit more casual, join us on our Twitch channel.We’ll be hosting a LetsDev Multiplayer session on July 17, then kicking off a new series called NetCheck on July 30, where you can follow our teams converting last year’s Scope Check game into multiplayer. This series will be running through August.Finally, on August 14, we’ll host a day-long Blitz Day of question and answers on all our community channels with the multiplayer product teams who work across Unity Editor tools and supporting services.Get started with all-new multiplayer toolsMultiplayer creation in Unity 6If you haven’t yet checked out the Unity 6 Preview, there’s no better time: you’ll get access to the latest features to help with multiplayer game creation.This includes packages like Multiplayer Play Mode, which simulates multiple players within the Editor for testing; Multiplayer Tools, which now includes network scene visualization; and Dedicated Server, which helps you switch projects between server and client without needing to create a new project.On top of that, there are a few packages in an earlier state that include the Multiplayer Services Package, a one-stop solution for adding multiplayer elements to your game that combines capabilities from services into a single Sessions management system. Multiplayer Center provides you with recommendations on tools and services relevant to your project, and Distributed Authority for Netcode for GameObjects which helps achieve greater simulation complexity and run more players in a session without the complexity (or cost) of a dedicated server. To help you onboard to the Distributed Authority network and understand how to use Netcode for GameObjects, download the all-new Asteroids Bitesize Sample. Additionally, we have a new tutorial that’ll help you create a simple Hello World multiplayer project that includes the basic features of Netcode for GameObjects.Be on the lookout for these packages that will be moving to prerelease soon, and download the Unity 6 Preview today to get started.Make your own multiplayer wavesWe hope you’re as excited for Multiplayer Summer as we are. But if you just can’t wait, check out our roundup of multiplayer resources to get started. Throughout Multiplayer Summer, we’ll also be releasing new best practices guides and how-tos.Today, you can check out a brand-new VR Multiplayer Template for the Meta Quest and other OpenXR devices. This template lets you create immersive multiplayer games without the hassle of building and maintaining foundational systems from scratch. It covers everything from networked interactions to integration of voice communications to creating networked avatars and more. Download the VR Multiplayer Template for Unity 2022 LTS and Unity 6 Preview from the Unity Hub, and check out the quickstart guide for more information.Finally, we invite you to read up on other creators to get inspiration, including Fika Productions, who launched their peer-to-peer game Ship of Fools, and StickyLock’s Histera, which leveraged Netcode for Entities as well game server hosting, LiveOps services, and more.Join us at Unite in Barcelona from September 18-20 to get the latest multiplayer news, up level your skills, and celebrate other multiplayer game creators.


원문출처 : https://unity.com/blog/games/multiplayer-summer
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