Today the HLSL team is announcing plans to open source the DXIL validator hashing algorithm and include it in the DirectXShaderCompiler sources on GitHub. If you’re wondering what any of that means, strap in! DXIL Validator To understand the DXIL Validator you first need to understand a few basics of what DXIL is.
원문출처 : https://devblogs.microsoft.com/directx/open-sourcing-dxil-validator-hash
원문출처 : https://devblogs.microsoft.com/directx/open-sourcing-dxil-validator-hash