Godot is about to get a Direct3D 12 rendering driver. This is a discussion on the exotic approaches taken to face some of the challenges posed in the area of shaders.
원문출처 : https://godotengine.org/article/d3d12-adventures-in-shaderland/
원문출처 : https://godotengine.org/article/d3d12-adventures-in-shaderland/